用AS3实现连连看Demo版

      My Works 2006-8-29 11:19
记得第一个工作面试时就是考连连看算法(当然没做出来了),后来工作了也一直没时间研究它,现在正好趁学习AS 3.0就研究了一下,发现并没有想象中那么难,这次用AS 3实现了核心算法,总算了却了这个心结,呵呵,不过这个blog不能打包下载,要不然就把源文件传上来了。代码如下:
package{
  import flash.display.*;
  import flash.events.MouseEvent;
  import flash.events.Event;
  import flash.utils.getDefinitionByName;
import flash.text.*;
  import flash.utils.Timer;
import flash.events.TimerEvent;
  public class seeLink extends Sprite{
private var mapArray:Array;  
    private var widthSize:Number = 12;
    private var heightSize:Number = 12;
    private var imageArray,imageArray2:Array;
    private var oneCornerArray,twoCornerArray:Array;
    private var allArray:Array;
    private var recFrame:RecFrame;
    private var preUnit,nextUnit:mapUnit;
    private var timeBar:TimeBar;
    private var clickCount:Number = 0;
    private var flag:Boolean = false;
    private var flag_mc:MovieClip;
    public function seeLink(){
      mapArray = new Array();
      allArray = new Array();
      oneCornerArray = new Array();
      twoCornerArray = new Array();
      setImageArray();
      attachText();
      attachTimeBar();
      attachMap();
      attachFlag("start");
    }
    private function attachText():void{
      var timeTextField:TextField = new TextField();
      timeTextField.x = 7;
      timeTextField.y = 15;
      timeTextField.text = "时间";
      this.addChild(timeTextField);
    }
    public function attachTimeBar():void{
     timeBar = new TimeBar();
      timeBar.x = 40;
      timeBar.y = 20;
      this.addEventListener(Event.ENTER_FRAME,myOnEnterFrame);
      this.addChild(timeBar);
    }
    private function myOnEnterFrame(e:Event):void{
      timeSub();
    }
    private function attachFlag(type:String):void{
      flag_mc = new Flag();
      //trace(type);
      if(type=="win"){
       flag_mc.gotoAndStop(1);
      }else if(type=="lose"){
       flag_mc.gotoAndStop(2);
      }else if(type=="start"){
       flag_mc.gotoAndStop(3);
      }
      flag_mc.x = stage.stageWidth/2-flag_mc.width/2;
      flag_mc.y = stage.stageHeight/2-flag_mc.height/2;
      this.addChild(flag_mc);
      var myTimer:Timer = new Timer(3000, 1);
myTimer.addEventListener("timer", timerHandler);
myTimer.start();
    }
    private function timerHandler(event:TimerEvent):void{
      trace("removeFlag");
      this.removeChild(flag_mc);
    }
    private function checkIsWin():Boolean{
      for(var i:Number = 0;i<mapArray.length;i++){
        if(mapArray[i]._typeNum!=-1){
         return false;
        }
      }
      return true;
    }
    private function removeEnterFrame():void{
      this.removeEventListener(Event.ENTER_FRAME,myOnEnterFrame);
    }
    private function timeSub():void{
      //trace("timeBar._width="+timeBar._width);
      timeBar.width -= 0.08;
      if(timeBar.width<0.5){
        //trace("remove");
        timeBar.width = 0;
        attachFlag("lose");
        removeEnterFrame();
      }else{
        var isWin:Boolean = checkIsWin();
       if(isWin){
         attachFlag("win");
         removeEnterFrame();
       }
      }
      
    }
   public function setLatterArray(_Arr:Array):Array {
     var len:Number = _Arr.length;
     var j:Number;
     for (j=0; j<len; j++) {
       var rand:Number = Math.floor(Math.random()*len);
       var temp:Number = _Arr[j];
       _Arr[j] = _Arr[rand];
       _Arr[rand] = temp;
     }
     return _Arr;
   }
    private function setImageArray(){
      var beforeArray=new Array();
      for(var i:Number = 0;i<(widthSize*heightSize-4*(heightSize-1))/2;i++){
        var randomNum = Math.floor(Math.random()*28);
       beforeArray.push(randomNum);
      }
      //trace("before beforeArray="+beforeArray);
      var tempArray:Array = beforeArray.slice(0);
      //trace("before tempArray="+tempArray);
      var laterArray:Array = setLatterArray(tempArray);
      //trace("later laterArray="+laterArray);
      //trace("imageArray2="+imageArray2);
      allArray = beforeArray.concat(laterArray);
      //trace("allArray="+allArray);
    }
    private function attachMap(){
     var arrayNum:Number = 0;
      for(var i:Number = 0;i<heightSize;i++){
        for(var j:Number = 0;j<widthSize;j++){
          //加载底
var edge:Edge= new Edge();
       edge.x = 20+j*edge.width;
          edge.y = 80+i*edge.height;
          //edge.name = i*10+j;
          this.addChild(edge);
          var _num = i*heightSize+j;
          //加上周围透明mc,用来显示路径
          if(i==0||i==heightSize-1||j==0||j==widthSize-1){
            var cls= getDefinitionByName("cover");
           var temp = new cls();
           edge.addChild(temp)
            mapArray[_num]= new mapUnit(this,edge,i,j,-1);
          }else{
           //底上加载各种图片
           var typeNum = allArray[arrayNum];
            arrayNum++;
           var image_cls= getDefinitionByName("type"+typeNum);
           var image = new image_cls();
            image.name = typeNum;
           edge.addChild(image)
           mapArray[_num]= new mapUnit(this,edge,i,j,typeNum);
          }
        }
      }
    }
    private function removeRecFrame(){
      /*trace("recFrame="+recFrame);
      if(recFrame!=null){
     this.removeChild(recFrame);
      }*/
      recFrame.visible = false;
    }
    private function attachRecFrame(unit:mapUnit){
      //removeRecFrame();
      if(recFrame==null){
       recFrame = new RecFrame();
       this.addChild(recFrame);
      }
      recFrame.visible = true;
      recFrame.x = unit.graphic.x;
      recFrame.y = unit.graphic.y;
      
    }
    private function addClickCount():void{
      clickCount++;
    }
public function addRecFrame(unit:mapUnit){
      addClickCount();
      attachRecFrame(unit);
      //trace("clickCount="+clickCount);
      if(clickCount==1){
        preUnit = unit;
      }else{
       if(preUnit==unit){
         //trace("flag="+flag);
         flag = !flag;
         //trace("== flag="+flag);
         if(flag){
         removeRecFrame();
         }else{
           attachRecFrame(unit);
         }
       }else{
       //trace("preUnit._typeNum="+preUnit._typeNum);
         //trace("unit._typeNum="+unit._typeNum);
         if(preUnit._typeNum==unit._typeNum){
         checkIsLink(preUnit,unit)
         }
         preUnit = unit;
         flag = false;
       }
      }
   }
    private function checkIsLink(preUnit,nextUnit:mapUnit){
      var isBeeLink:Number = isBeeLineLink(preUnit,nextUnit);
      trace("isBeeLink="+isBeeLink);
      //isBeeLink return parameter:
      //0.没有符合条件;
      //1.符合条件,联结成功;
      //2.符合条件,没有联结成功.
      //一级检测成功
      if(isBeeLink==1){
        removeHandle(preUnit,nextUnit);
      }
      //一级检测不成功
      if(isBeeLink==2||isBeeLink==0){
        //离开一级检验,进入二级检测.
        secondCheck(preUnit,nextUnit);
      }
    }
    private function secondCheck(preUnit,nextUnit:mapUnit):void{
      var _isOneCornerLink:Boolean = isOneCornerLink(preUnit,nextUnit);
     trace("_isOneCornerLink="+_isOneCornerLink);
      //二级检测成功
      if(_isOneCornerLink){
        removeHandle(preUnit,nextUnit);
      }else{
        //二级检测不成功,离开二级检验,进入三级检验.
        thirdCheck(preUnit,nextUnit);
      }
    }
    private function thirdCheck(preUnit,nextUnit:mapUnit):void{
      var _isTwoCornerLink:Boolean =isTwoCornerLink(preUnit,nextUnit);
      trace("_isTwoCornerLink="+_isTwoCornerLink);
      if(_isTwoCornerLink){
        removeHandle(preUnit,nextUnit);
      }
      removeArray();
    }
    private function isTwoCornerLink(preUnit,nextUnit:mapUnit):Boolean{
      //trace("preUnit.xNo="+preUnit.xNo);
     //trace("preUnit.yNo="+preUnit.yNo);
     //trace("nextUnit.xNo="+nextUnit.xNo);
      //trace("nextUnit.yNo="+nextUnit.yNo);
      //trace("in isTwoCornerLink");
      pushToOneCornerArray(preUnit);
      pushToTwoCornerArray(nextUnit);
      //trace("oneCornerArray.length="+oneCornerArray.length);
      //trace("twoCornerArray.length="+twoCornerArray.length);
      var tempArray:Array = new Array();
      for(var i:Number = 0;i<oneCornerArray.length;i++){
       for(var j:Number = 0;j<twoCornerArray.length;j++){
         var temp1:mapUnit = oneCornerArray[i];
         var temp2:mapUnit = twoCornerArray[j];
         //trace("temp1.xNo="+temp1.xNo);
         //trace("temp1.yNo="+temp1.yNo);
         //trace("temp2.xNo="+temp2.xNo);
         //trace("temp2.yNo="+temp2.yNo);
         if(temp1.xNo==temp2.xNo){
           if(temp1.yNo==preUnit.yNo&&temp2.yNo==nextUnit.yNo){
           tempArray.push({one:temp1,two:temp2});
           }
         }
         if(temp1.yNo==temp2.yNo){
           if(temp1.xNo==preUnit.xNo&&temp2.xNo==nextUnit.xNo){
           tempArray.push({one:temp1,two:temp2});
           }
         }
        }
      }
      //trace("tempArray.length="+tempArray.length);
      for(var m:Number = 0;m<tempArray.length;m++){
        var oneCorner:mapUnit = tempArray[m].one;
        var twoCorner:mapUnit = tempArray[m].two;
        //trace("oneCorner.xNo="+oneCorner.xNo);
        //trace("oneCorner.yNo="+oneCorner.yNo);
        //trace("twoCorner.xNo="+twoCorner.xNo);
        //trace("twoCorner.yNo="+twoCorner.yNo);
        if(oneCorner.yNo==twoCorner.yNo){
         var result1:Number = compare(oneCorner.yNo,oneCorner.xNo,twoCorner.xNo,"x");
        }
        if(oneCorner.xNo==twoCorner.xNo){
       var result2:Number = compare(oneCorner.xNo,oneCorner.yNo,twoCorner.yNo,"y");
        }
        if(result1==1||result2==1){
          return true;
        }
      }
      return false;
    }
    private function removeHandle(preUnit,nextUnit:mapUnit):void{
      removeUnit(preUnit);
     removeUnit(nextUnit);
      removeRecFrame();
    }
    private function removeArray():void{
      //trace("oneCornerArray.length="+oneCornerArray.length);
      //trace("twoCornerArray.length="+twoCornerArray.length);
oneCornerArray.splice(0);
      twoCornerArray.splice(0);
    }
    private function checkOneCornerLink(cornerUnit,preUnit,nextUnit:mapUnit):Boolean{
     //如果拐角为空
     //trace("cornerUnit._typeNum="+cornerUnit._typeNum);
     //trace("cornerUnit.xNo="+cornerUnit.xNo);
     //trace("cornerUnit.yNo="+cornerUnit.yNo);
     if(cornerUnit._typeNum==-1){
       //如果拐角满足条件可以联结,则返回成功,否则,判断另一个拐角
       var result1,result2:Number;
       if(cornerUnit.xNo==preUnit.xNo){
       result1 = compare(cornerUnit.xNo,cornerUnit.yNo,preUnit.yNo,"y");
       }
       if(cornerUnit.yNo==preUnit.yNo){
        result1 = compare(cornerUnit.yNo,cornerUnit.xNo,preUnit.xNo,"x");
       }
       if(cornerUnit.xNo==nextUnit.xNo){
       result2 = compare(cornerUnit.xNo,cornerUnit.yNo,nextUnit.yNo,"y");
       }
       if(cornerUnit.yNo==nextUnit.yNo){
        result2 = compare(cornerUnit.yNo,cornerUnit.xNo,nextUnit.xNo,"x");
       }
       //result,result,result,result,result,result,result,result,result,result;
       //trace("result1="+result1);
       //trace("result2="+result2);
       if(result1==1 && result2==1){
          return true;
       }else{
         //如果中间有中断,返回不成功
          return false;
       }
      }else{
        //如果拐角不为空,则直接返回不成功
        return false;
      }
    }
    private function isOneCornerLink(preUnit,nextUnit:mapUnit):Boolean{
      //trace("preUnit.xNo="+preUnit.xNo);
      //trace("preUnit.yNo="+preUnit.yNo);
      //trace("nextUnit.xNo="+nextUnit.xNo);
      //trace("nextUnit.yNo="+nextUnit.yNo);
      //找到拐点
      var oneCornerUnit:mapUnit = getUnit(preUnit.xNo,nextUnit.yNo);
      var oneTest:Boolean = checkOneCornerLink(oneCornerUnit,preUnit,nextUnit);
      //trace("oneTest="+oneTest);
      //如果此拐点连接不成功
      if(!oneTest){
        //找到另一个拐点
       var oneCornerUnit2:mapUnit = getUnit(nextUnit.xNo,preUnit.yNo);
        //trace("oneCornerUnit2._typeNum="+oneCornerUnit2._typeNum);
        return checkOneCornerLink(oneCornerUnit2,preUnit,nextUnit);
      }else{
        return oneTest;
      }
    }
    private function removeUnit(unit:mapUnit){
      //trace("unit._typeNum="+unit._typeNum);
      //trace(unit.graphic.getChildByName(unit._typeNum));
      unit.graphic.removeChild(unit.graphic.getChildByName(unit._typeNum));
      //delete unit.graphic.onPress;
      unit.removeMouseEvent();
      unit.setTypeNum(-1);
    }
    //判断两点之间图片是否全为空,1表示为空,可以连接,2表示不为空,中断连接
    private function compare(variable,preNo,nextNo:Number,type:String):Number{
      //trace("in compare type="+type);
      if(preNo<nextNo){
       min = preNo;
       max = nextNo;
      }else{
       min = nextNo;
       max= preNo;
      }
      //trace("min="+min);
      //trace("max="+max);
      if(max-min==1){
       return 1;
      }else{
var tempUnit:mapUnit;
       for(var i:Number = min+1;i<max;i++){
         if(type=="x"){
         tempUnit = getUnit(i,variable);
         }else if(type=="y"){
           tempUnit = getUnit(variable,i);
         }
         //trace("tempUnit._typeNum="+tempUnit._typeNum);
         //trace("tempUnit._xNo="+tempUnit.xNo);
         //trace("tempUnit._yNo="+tempUnit.yNo);
         if(tempUnit._typeNum!=-1){
           return 2;
         }
       }
       return 1;
      
      }
    }
    private function isBeeLineLink(preUnit,nextUnit:mapUnit):Number{
      if(preUnit.xNo==nextUnit.xNo){
        return compare(preUnit.xNo,preUnit.yNo,nextUnit.yNo,"y");
      }
      if(preUnit.yNo==nextUnit.yNo){
        return compare(preUnit.yNo,preUnit.xNo,nextUnit.xNo,"x");
      }
      if(preUnit.yNo!=nextUnit.yNo&&preUnit.xNo!=nextUnit.xNo){
        return 0;
      }
    }
    private function getUnit(xNo,yNo:Number):mapUnit{
      //trace("getUnit xNo="+xNo);
      //trace("getUnit yNo="+yNo);
      var num:Number= yNo*heightSize+xNo;
      return mapArray[num];
    }
    private function pushToOneCornerArray(preUnit:mapUnit):void{
      //trace("left***************************");
      for(var i:Number = preUnit.xNo-1;i>-1;i--){
        var unitLeft:mapUnit = getUnit(i,preUnit.yNo);
        //图片不为空
        //trace("unitLeft._typeNum="+unitLeft._typeNum);
        if(unitLeft._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          oneCornerArray.push(unitLeft);
        }
      }
      //trace("right***************************");
      //trace("oneCornerArray.length="+oneCornerArray.length);
      for(var j:Number = preUnit.xNo+1;j<widthSize;j++){
        var unitRight:mapUnit = getUnit(j,preUnit.yNo);
        //trace("unitRight._typeNum="+unitRight._typeNum);
        //trace("unitRight.xNo="+unitRight.xNo);
        //trace("unitRight.yNo="+unitRight.yNo);
        //图片不为空
        if(unitRight._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          oneCornerArray.push(unitRight);
        }
      }
      //trace("up***************************");
      //trace("oneCornerArray.length="+oneCornerArray.length);
      for(var m:Number = preUnit.yNo-1;m>-1;m--){
        var unitUp:mapUnit = getUnit(preUnit.xNo,m);
        //trace("unitUp._typeNum="+unitUp._typeNum);
        //图片不为空
        if(unitUp._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          oneCornerArray.push(unitUp);
        }
      }
      //trace("down***************************");
      //trace("oneCornerArray.length="+oneCornerArray.length);
      for(var n:Number = preUnit.yNo+1;n<heightSize;n++){
        var unitDown:mapUnit= getUnit(preUnit.xNo,n);
//trace("unitDown._typeNum="+unitDown._typeNum);
        //图片不为空
        if(unitDown._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          oneCornerArray.push(unitDown);
        }
      }
     //trace("oneCornerArray.length="+oneCornerArray.length);
    }
    private function pushToTwoCornerArray(nextUnit:mapUnit):void{
      //trace("Two corner left***************************");
      for(var i:Number = nextUnit.xNo-1;i>-1;i--){
        var unitLeft = getUnit(i,nextUnit.yNo);
        //图片不为空
        if(unitLeft._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          twoCornerArray.push(unitLeft);
        }
      }
      //trace("Two corner right***************************");
      for(var j:Number = nextUnit.xNo+1;j<widthSize;j++){
        var unitRight = getUnit(j,nextUnit.yNo);
        //trace("unitRight._typeNum="+unitRight._typeNum);
        //trace("unitRight.xNo="+unitRight.xNo);
        //trace("unitRight.yNo="+unitRight.yNo);
        //图片不为空
        if(unitRight._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          twoCornerArray.push(unitRight);
        }
      }
      //trace("Two corner up***************************");
      for(var m:Number = nextUnit.yNo-1;m>-1;m--){
        var unitUp = getUnit(nextUnit.xNo,m);
        //图片不为空
        if(unitUp._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          twoCornerArray.push(unitUp);
        }
      }
      //trace("Two corner down***************************");
      for(var n:Number = nextUnit.yNo+1;n<heightSize;n++){
        var unitDown = getUnit(nextUnit.xNo,n);
        //图片不为空
        if(unitDown._typeNum!=-1){
          break;
        }else{
          //图片为空,则把这个位置的unit放入数组作为corner考虑
          twoCornerArray.push(unitDown);
        }
      }
    }
    
  }
  
}

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